* Adding gathering amount display when marching to collect * Optimising the troop formation preset UI * Adding Level 35 rally enemies * Slightly reducing the troop limit of Level 30 rally enemies * Adding a feature to track claimable Alliance Gift attempts and Gift distribution attempts upon defeat * Fixing several bugs
This is a competitive online strategy game with a pay-to-win monetization model, where spending money significantly impacts player power. Sessions can be interrupted with some progress loss, and the game features energy timers that limit continuous play. It's best suited for players who enjoy intense, long-term strategic competition and are willing to engage with a potentially aggressive player base or invest financially.