- fixed gun bullets and effects when joining an existing game session; - fixed a bug that allowed to shoot extremely quickly when changing weapons; - fixed network issues with ricochets and fly throw effects; - minor fixes and improvements.
This is an intense, loot-driven shooter with asynchronous multiplayer elements that can be played in medium-length sessions. While it offers high replay value through progression and gear collection, it features pay-to-win monetization and requires an online connection, making it less suitable for casual or interruptible play.