Hey guys! I've tried to make the game more fun: - Decreased maximum difficulty when a rifle is too weak - Reduced rifle cost by 30% - Reduced upgrade cost by half - Made chests much cheaper - Decreased time for energy to replenish (from 10min to 3 min) - Increased amount of power-ups you can stack - Updated so that your score is now stacked - More power-ups in chests - Minor bug fixes - Improved …
This is a landscape-oriented sniper shooter game with short, intense sessions that can be interrupted easily. While playable offline, it features an energy system that limits playtime and a pay-to-progress monetization model. It's best suited for players who enjoy tactical shooting and don't mind the monetization or occasional performance issues.