What's new in v4.0.1
• Ideologies now have multiple leader types, each with different buffs and debuffs.
• Research scaling for high and low GDP-per-capita countries has been buffed.
• Morale gained or lost during conquests now scales less in empty land.
• Troop maintenance costs increased.
• Troop cost scaling has been nerfed for low GDP-per-capita countries and buffed for high GDP-per-capita countries.
• Higher social spending in rich countries now attracts immigration, while low social spending leads to mass emigration.
• Paramilitary now also increases maximum training capacity when producing troops in parallel.
• Art of War research now affects the impact of stats and power differentials in battles.
• Added an editor for effects and country research.
• Annex templates can now be scaled, rotated, and moved across the map.
• The most recent annex action can now be undone.
• Most country editor actions can now also be used during custom multiplayer games.
• Added a new custom script editor, allowing play