Bug fixes and performance improvements.
This is a casual, solo action roguelike played in short, interruptible sessions, suitable for one-handed play. While progression is standard and the game is replayable, the monetization is heavily reliant on forced ads, bordering on pay-to-win, which can detract from the otherwise fast-paced and mindless gameplay. It's best suited for players looking for a quick distraction rather than a deep or fair experience.