Read the developer’s release notes
ULTRA UNPOSSIBLE UPDATE!!
- Improved a shiny graphics shader to look better and clean some cobwebs.
- Cut loose some old explosion effect code that was being fussy.
- Player camera tweaks.
- Cleaned out remnants of the long-gone video streaming service in Unpossible 1.0.
- Fine tooth combed the controls popup to make sure it pops up and controls the controls.
- Kicked the Last Game slider menu thing to be in the right place on iPads.
- Removed the game engine analytics.
- Bumped the min iOS version. Sorry, old devices. It wasn't you, it was me.
- Wiped some In App Purchase code since we’re not here for that.
- Hunted/found some unhelpful debug logging.
- Polished the double swipe to close vs inviso home button code. You can now single-swipe to close Unpossible. This is the way.
- Gutted all the Facebook & Twitter integration code, buttons, flashy things, etc.
- Reworked the splash screen logic to...look exactly the same as it previously was.
- Fixed GameCenter Challenges. So, whenever
Source: Apple App Store listing.